[UA] weapons

Hammons, Jade jade.hammons at attws.com
Sun Feb 16 08:21:01 PST 2003


	Ok, honestly, I can accept the lack of Gun-Fu cherries as a
'play balance' kludge. I make them up anyway because it makes things
more interesting. I do not, however, buy any of the real world
rationalizations for doing it. Especially since melee weapons are such
an abstraction, from the +3 for a Evian water bottle, to +9 for a
chainsaw...
	Trying to rationalize it with 'real world' examples only seems
like a cop-out. We are asking for real world examples of the deadliness
of combat style X, while the guy next to you is drinking booze and
flinging loose change at deadly speeds at the poor saps head. And if I
were a high level avatar of the merchant and someone is pointing a gun
at me I'm hardly going to give him my wallet so he can afford to shoot
me. Using phrases like "unless you're on a movie set"... well when
you're playing UA, you are.

	And as for what kind of cherries I use for non-combat, well
there is no list, I ask the players the same thing when they roll a
cherry for anything else. "So what little bonus would you like that
cherry" and evaluate it. I have a player whose character has "Web of
Contacts (Soul)" as his obsession skill. When he rolls a cherry, he
doesn't just know someone there, they owe him a favor as well. (Size of
favor determined by the size of the cherry), of course when he sours, he
knows someone there, but for some reason they already dislike him.
(oooh, a 77... yeah your ex works there. You never did return all her
CD's. Maybe you guys should try something else)

Jade Hammons




-----Original Message-----
From: Chad Eagleton [mailto:ceagleto at yahoo.com]
Sent: Sunday, February 16, 2003 9:54 AM
To: ua at lists.uchicago.edu
Subject: Re: [UA] weapons


Exactly...I'm a martial artist too and when the man
has the gun pointed at you, unless you're on a movie
set, you hand over the wallet...


>No one who seems credible has said
> that martial skill can
> do anything but make up ground in the threat gap
> between an armed man and
> an unarmed one.
> 
 
> 
> Set this "what-if" up for your ninja buddies -- and
> I'm genuinely curious
> what their strategy would be.  A man is standing six
> feet away from you,
> gun in hand, safety off, aiming it at your center of
> mass.  How do you take
> it away from him without being on the bad side of
> some very steep odds?
> 
> The likely response -- the one I've gotten from
> people who make sense -- is
> "Don't get in that situation!"  And they're right. 
> But a lot of defensive
> techniques are based on the assumption that you're
> alert and prepared,
> while the gun-fighter is confused and sloppy.  Or
> that you're defending
> smart while the guy with the knife attacks stupidly.
>  Why is this?  Because
> if your skill levels are equal, the knife is an
> advantage and the gun is a
> HUGE advantage.
> 
> The point of training for self defense is to try and
> ensure that your
> skills aren't equal.
> 
> -G.
> 
> Living with a toddler?  Well, I guess it's not that
> much different from any
> other room mate who thinks that squatting naked on
> the kitchen floor eating
> pretzel sticks is a good way to start the morning.
> 
> Oh wait.  It is different.
> 
> www.waylay.com
> www.thehungersite.com
> 
> 
> 
> _______________________________________________
> UA mailing list
> UA at lists.uchicago.edu
> http://lists.uchicago.edu/mailman/listinfo/ua


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