[UA] New archetypes (rather long)
Ewald Große-Wilde
wilde at uni-muenster.de
Sat May 18 13:25:18 PDT 2002
At 20:58 18/05/2002 +0100, you wrote:
>Not bad, I like the Jester a lot. Shadow king needs fleshing out (though I
>am a bit prejudiced: I've spent ages fiddeling around with a similar
>concept, and am a bit miffed that you've scooped me...).
Sorry ;)
>Idea for jester: Expand his domain to wider parody. A lot of papers hire
>writers to make do comedy articles, often political. In the UK for example,
>Amando Ianucci has done some great, but very poor taste, work ("Terror's
>March Backwards" being one of the best examples). Drawing again from UK
>experience, Impressionists are making a comeback, and some do have real
>meainings.
Just some guidelines. In my game i use a late-night radio talker doing a
series about mass murder and serial killings - with heavy satire. He uses
archetypes as representations of a societies real interests.(Seeing the
players faces when they realized the music in the background was appearing
inside the game also, including the commentary was something special :)
While doing so he wants to become a modern version of the archetype (and
attracted the ire of the group by mentioning them during his show:)
>Shadow king is a good idea, but try upping the mysticalness of it to fit a
>UA universe.
That's kind of hard - he was never expected to even appear :) Somehow i
think along the lines of original Lasombra (WoD) - only believable :).
Perhaps channel 71+ Avatar may use higher rank rituals ? .... probably
worth a shot....
Thank you,
Ewald
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