[UA] Game Contracts

Royal Minister of Stuff yokeltania at yahoo.com
Tue May 14 19:06:44 PDT 2002


--- Patrick O'Duffy <redfern at thehub.com.au> wrote:
> 
> My campaigns used to suffer from a LOT of assumption
> clash problems. A few
> years back, I started writing up clear outlines and
> contracts for my games -

You've mentioned these before and, I'll admit I balked
because they sound too corporate.  I'm trying to keep
a more open mind.  What would a game contract look
like, please? Can you print up a short example and
post it?

=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
http://www.geocities.com/yokeltania/

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