[UA] Game Contracts
Royal Minister of Stuff
yokeltania at yahoo.com
Tue May 14 19:06:44 PDT 2002
--- Patrick O'Duffy <redfern at thehub.com.au> wrote:
>
> My campaigns used to suffer from a LOT of assumption
> clash problems. A few
> years back, I started writing up clear outlines and
> contracts for my games -
You've mentioned these before and, I'll admit I balked
because they sound too corporate. I'm trying to keep
a more open mind. What would a game contract look
like, please? Can you print up a short example and
post it?
=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
http://www.geocities.com/yokeltania/
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