[UA] Rules question about Avatar skills
Greg Stolze
holycrow at mindspring.com
Tue May 14 04:46:28 PDT 2002
><<Because it's really, really, really hard. And it's supposed to be really,
>really, really hard.>>
>
>That was my guess for your reasoning. But it just doesn't work for me,
>since the GM controls avatar progression anyway, and people just don't get
>that many xp. If you want it to be hard, give fewer xp.
>
>Then again, I was blessed with players who said stuff like "10 xp? Well, I
>won't spend them till the end of this storyline."
>
XP have been revamped in (c'mon people! You all know what I'm gonna say!
Chant along with Stolze now!) UA2.
-G.
As it turns out, my memory is far less detail-oriented than my imagination.
www.waylay.com
www.thehungersite.com
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