[UA] LARPS
Chris Cooper
insectking at yahoo.com
Mon May 6 00:22:13 PDT 2002
--- "T. McGrenery" <114360 at soas.ac.uk> wrote:
> I'm pretty much through with big, free-for-all
> ongoing LARPs like the UK
> Masquerade or Camarilla. Why? Because, for me, it
> just takes one pillock to
> ruin the whole thing. I don't like having to step
> out of character and
> remember that because the player of the Toreador
> primogen is an idiot I
> should therfore dodge him in-character too.
I know the feeling, but I'm assistant national
storyteller for Mage the Ascension in South Africa.
Because I'm involved in the Vampy one too, there are
"THOSE" people that munchkinise their characters to
the hilt and run everyone down. And that's one of the
GMs!
> No, my friends, these days I am into small-group
> games, preferably
> one-shots, eg. Cthulhu Live.
> I really think it's best to design the game around a
> certain group,
> preferably with a big load of restrictions on
> charcater types. That way you
> know what you're getting.
I agree. One-shot LARPs are very cool. You're allowed
to subspecialise the characters and interacts, which
definately helps steersmanship.
Cheers,
Chris.
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