[UA] Unusual Group Dynamics (was: Andy Warhol's Cagliostro)

Royal Minister of Stuff yokeltania at yahoo.com
Tue Mar 26 21:18:54 PST 2002


Which group dynamics do you use for your players?

--- Stanoje Zupunski <Stanoje at gmx.net> wrote:
> 
> Or they could all be married to the same
> marriage-swindler.

That's a good one.

I've tried the "cabal trying to take over the world"
approach, but I don't think I did it right.  

We're about to start a "Monster Hunters in a
Winnebago" game, but, considering the level of
animosity between the players in my group, we might
try the Pranksters idea instead (at least, since the
players aren't motivated to work together, they might
bite the hook of trying to one-up eachother.)

Group of Friends never seems to work with my group,
but Dysfunctional Semi-Clueless Cult (the players make
up what they beleive knowing that, barring cruel
irony, it's dead wrong) went pretty well.

A bunch of Reality Cops from the local library's "Kook
List" (as suggested by Ken Hite's Supressed
Transmission) works great for Con adventures.

A bunch of weirdoes sharing rent on a haunted house
also worked.

Wait, an idea occurs to me:

Maybe we could make a list of various group dynamics,
noting what's worked (we'll leave off the "what
hasn't")?

I'll put it up online (just a one-page list deal with
maybe some links to other folks' pages) if enough
people contribute before my attention wanders again.

It would certainly be a help to novice GMs.

=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
http://www.geocities.com/yokeltania/

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