[UA] Like a Velvet Tynes Cast in Iron

Timothy Groth grothtp at colorado.edu
Mon Mar 25 14:41:00 PST 2002


>Sounds like a kick-ass Narrative Concept, except for the "keeps them safe"
>aspect.  In fact, my first ever UA game had the PCs as clueless staffers
>for a cable tabloid soft-news show.

My conceptions for the keep them safe was allow them to collect 
footage even with bullets flying.  People may still be belligerent 
and demand the camera be turned off and seek revenge for reports that 
blow their secrets or more likely make them look bad.  I think that 
the players will naturally slip into the press delusion of 
invincibility while behind the camera and I want to play to it for 
some things like stray bullets or targets for rioters.

Mechanically it would mean that no truly random event can destroy 
their equipment while it is on or impair them to the point they can 
no longer continue filming.  It also lets them use a version of the 
Fool channel that deflects danger so that their equipment isn't 
damaged.  This only functions during filming.  After that the 
equipment and footage redirects damage to things around them (mainly 
the characters) so it can survive until editing and distribution.

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