[UA] Firearms Use
wild at park.net
wild at park.net
Fri Mar 8 06:28:57 PST 2002
"Doug Stalker" wrote
> > Amazingly, no one got shot (well, no one on the TNI team)
> > mainly because they scared the living daylights out of
the
> > other team. When one of your players manages to faze the
> > GM, I reckon it's fair to say the NPCs are rattled too.
>
> I'd love to know what he did to faze you; I'm always on
the lookout for new
> player tricks.
The character he's playing is a death obsessed doctor who
thinks he's an Avatar of Death. His preferred weapon is a
scalpel and he has an Avatar Channel that allows him to do
gun damage with it.
He dropped one of the opposing Cabal, took his walkie talkie
and started talking.
The player just carried on a monologue for the next ten
minutes, low key and unobtrusive, along the lines of "It's
your time. Don't struggle. Don't fight it. Accept your
death. Pass along to the next world. I can show you the
way. I'm going to show you the way."
and so on. He wasn't shouting, and it wasn't loud enough to
stop me talking in or out of character to the other players.
But every time there was a lull in the conversation, there
it was.
In the end, I couldn't listen to it any more. The opposing
Cabal could have switched radio frequencies or whatever, but
I wanted to give him some reward for being _so_ in character
and _so_ creepy.
John
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