[UA] A little help?
Tim Bisaillon
knightbane at hotmail.com
Fri Jan 25 03:16:09 PST 2002
>The campaign eventually continued on in a cannon fashion, but the players
>continued to reference the one particular session. About 12 sessions
>later,
>the game stagnated and we took a hiatus. Last week we returned to it and
>the players really moved and shook and changed their fortunes considerably
>(thanks in part to some seriously gutsy bargaining at the Swap Meet
). One
>of the characters said that he wanted to go back and revisit some places
>and
>things that went bad the first time around. The freaky house out in the
>country was at the top of his list.
>
>If they do indeed return to it I would like it to be as memorable the
>second
>time around
And completely different.
>
>Any suggestions?
Hmmmm, the question is why go back. Why run the first one by coming out
with a sequel? ;) Depending on how you want to play it... the first Friday
the 13th scared the hell out of me, and it didn't involved Jason at all. The
sequels brought in Jason though.
My suggestion is to reverse the situation, having the characters think they
are reliving the moment, but placing subtle hints that things are not just
what they seem.
Tim "Incoherent In The Morning" Bisaillon
"I am the Lizard King.... I can do anything."
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