[UA] Feedback on UA-ish convention scenario concept

James O'Rance jorance at hotmail.com
Mon May 21 15:49:58 PDT 2001


Gareth Hanrahan <Gareth.Hanrahan at raidtec.ie> said:

 >>>The main weakness with what you've got, so far, is that there's 
buggerall plot as yet. It's a nice framework for a story, but the players 
don't have that much to do.<<<

I've got some ideas about plot, but they're highly mutable and 99% likely to 
be radically altered during the design process. Honestly, at this stage the 
actual plot is unimportant. What *is* important is that the concept grabs 
me, that it's solid, and that I have some idea of the techniques that I want 
to bring to the game.

Only once have I ever designed a con scenario that had its plot laid out 
from the beginning of the process. Usually I have to consider the 
fundamentals of the game first.


Thanks for the input!

James O’Rance
“Divine being creates petting zoo. It gets out of hand.”
- The Bible (summarised by John W. Mangrum)

http://www.geocities.com/dragon-dreamer/







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