[UA] (OT) Champion of the Worms
Royal Minister of Stuff
yokeltania at yahoo.com
Mon May 21 00:10:34 PDT 2001
Actually, it's the "coming back from the dead" part I
was focusing on. I don't have a problem with players
being practically immortal ("unless you kill 'em
violent-like.") I can certainly figure out how to use
the UA rules for that sort of thing. I can tweak it
here and there, maybe working some Nommos heart
transplants or vases of faux Atlantean paut into
games.
It's the coming-back-from-the-dead, shambling or not,
part that I find hard to square with UA and the UA
setting. There's certainly a human bent to the game,
an aspect I respect. I purposely have to blend Call
of Cthulhu and UA a lot to tell the stories which pop
into my mind. My wife is a great fan of old EC comics
and I like to go back over some of her Vault of
Horrors and Tales from the Crypt stories to get
backstory for my UA games. (She had this great
character concept - a Wife of Bath type whose many
dead, rich husbands keep coming back to haunt her
-only she's woman enough to handle it. She hires
thugs to keep the zombies in line and she has enough
charisma to cow the vengeful spirits in the mirror.
She kind of treats them like they were when they were
alive and the disgruntled corpses figure living that
way is better than not living at all. Marriages can
be so complex. Maybe the character has a little
gold-digger in her, but she's got a lot more of
something else.)
Anyway, I tend to use demons and make up my own type
of revenants all the time for that sort of thing.
That's what I was trying to say.
--- Greg Stolze <holycrow at mindspring.com> wrote:
> >I'm one of those of a bent where magic means that
> >someone has a chance to come back from the dead or
> >become immortal. I know UA sort of discourages
> that
> >except with a few -well, one- NPC, but I think
> >overcoming death is a major theme for magic
> stories.
>
> Eh, really I don't have that much of a bias against
> characters attaining
> "killable immortality" -- that is, you're resistant
> to old age like the
> Grail Knights. Attaining Compte-like unkillability
> is really not much fun,
> I'd think. But Dugan Forsythe is a good example.
> He kicked the crap out
> of normal human mortality for a long time.
>
> -G.
>
> For whom the death of Dugan Forsythe is one of UA's
> best moments.
>
>
>
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=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
http://www.geocities.com/yokeltania/
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