[UA] Greetings
Epoch
msulliva at wso.williams.edu
Thu May 17 16:00:08 PDT 2001
On Thu, 17 May 2001, Liam Astley wrote:
> From: "Nick Wedig" <mrteapot at disinfo.net>
> Subject: Re: [UA] Greetings
>
> > Consider this: In Britain, winner son "Who Wants to Be a Millionaire?" get
> _more money_. They get a million pounds, which is significantly more,
> depending on exchange rates.
> >
>
> yep, that's why it was big deal when it came out here. when we farmed it out
> to other countries i did wonder how it'd fare against exchange rates. i
> guess america's not too bad, but it can't be half as exciting in somewhere
> like portugal, surely.
> if i did run a UA game set in britain, i think i'd go for the "resonant"
> figure and make it 100 quid for british plutomancers. but then most stuff
> costs more here than in america anyway.
Here's an idea: Make it a "resonant number" that's within, say, a factor
of two of $100, (or $1,000, or $100,000), US. Of course, the restriction
thing (the lose-all-your-charges ban, which I can't recall the Capitalized
Term for) is proportionate.
But, and here's the idea, that only works in your home currency (which is
what resonates for the particular Plutomancer). If you're in another
country, you convert the amount back to your home currency, and
non-resonant amounts be damned. So, Joe Plutomancer in the U.S. needs
$100 US to get a minor charge. And Nigel Plutomancer in the U.K. needs
100 pounds. But, when Joe goes to Britain, he needs 65ish pounds, which
gives him an advantage of sorts.
It'd make Plutomancers /very/ conscious of exchange rates, which I like.
Mike
--
"Generally speaking, the Slayer is always all out of bubble gum."
http://www.edromia.com/games/buffy/index.html
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