[UA] Never say die (was OOC Knowledge and Never saying No (was Players screwed over))
Royal Minister of Stuff
yokeltania at yahoo.com
Thu May 10 01:59:14 PDT 2001
What's an honestly clever idea?
--- Cassady Toles <Con_Job at excite.com> wrote:
>
> On Thu, 10 May 2001 01:29:11 , ua at lists.uchicago.edu
> wrote:
> The problem is that one of the other rules of
> "improvisational anything" is
> that you should never say the first thing that comes
> to mind, you always say
> the second. So people should be saying yes to the
> honestly clever idea, not
> the hackneyed cliche of the week.
>
> Another of the rules is that you don't say "yes" you
> say "yes, and." So you
> still shouldn't approve it, you should take it,
> polish it up real nice, turn
> it sideways, and then stick it up their candy ass.
See, this is how I usually feel about GMs who tell me
my interpretation of my character is wrong or groups
who won't do anything for fear the GM will humiliate
them -again. It's even worse in LARPs, which really
do need to open up with a few "break the ice"
exercises, but never do.
I suppose there's been a discussion about a UA LARP somewheres?
=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
http://www.geocities.com/yokeltania/
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