[UA] Lara Croft and Inhumanity
Matthew Rowan Norwood
matt at intermute.com
Tue Jun 26 09:11:14 PDT 2001
> I prefer the idea of a clockworker who spent all his memories on something _huge_. He wakes up with total amnesia, including not remembering what he was building (perhaps he was working with someone else as well, who promised to clue him in afterward, bu instead ran off). After spending time discovering who he is and what's going on with the building mechanical oddities, he discovers the probably reason for his lost memories. Then it's off to figure out what he was building, why, and where it's run off to (with various other groups out to destroy/capture/study/whatever it as well).
Yeah, a while back I posted a PC concept to the list that was a lot like
this. You have the PC -- an old guy with an Eastern European accent --
wake up in a train station somewhere, with no memories. He wanders
around, meets up with the other PCs, finds out that he can do the most
AMAZING things with gears and spring.
Sometime later in the campaign, probably years after he's reconciled
himself to living his new, invented life, he's passing through a
suburban neighborhood somewhere and someone recognizes him. Except they
don't mention that he's been missing for the past few years.
If he tracks down his house in the neighborhood, he discovers a dull,
mind-numbing existence with a nagging wife and annoying adult children
who drop by and act patronizing toward their immigrant father. Oh yeah,
and he's still there, watching TV most of the time. Because that's what
he was designed to do.
You can bring in some ambiguity about whether the guy who stayed in
suburbia is the clockworker or the clockwork.
I had some other "amnesiac PC" ideas, but that gimmick could get
stretched thin pretty quickly. I loved the other so much, though, that I
contemplated running a game where the PCs meet at some kind of "amnesiac
support group" or something. The group just happens to be a weird
convergence of people touched by magic in one way or another... one of
those Synchronisity moments. Maybe their psychiatrist is a PC too. Could
be fun: the golem, the burned-out clockworker, the mind-wiped
annihilomancer, the cliomancy victim, the guy fresh out of the House...
-Matt Norwood
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