[UA] Idea for wards

Royal Minister of Stuff yokeltania at yahoo.com
Sat Jun 23 23:11:20 PDT 2001


--- Liam Astley <Dogzilla at btinternet.com> wrote:
> From: "Royal Minister of Stuff"
> <yokeltania at yahoo.com>
> Subject: Re: [UA] Idea for wards
> > It's not that the players can't go
> > out, it's just that they can't MORALLY choose to
> leave
> > and rejoin the real versions of everyone else.
> 
> 
> i like this idea, but i feel forced to point out
> that PCs are the last
> people you want to rely on when it comes to
> morality...
> 
>
Well, you'd have to rely on their Rage/Fear/Obsession
stimuli pretty heavily and use a big hint stick. 
There's no way they wouldn't know what you were doing,
but that's kind of the point.  They have to know that
they're being presented with choices and, even though
something important lies beyond the door, the "right
thing to do" is stay in the room.

=====
-- Rp Bowman, Royal Minister of Stuff
The Electronic Nation of Yokeltania:
http://www.geocities.com/yokeltania/

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