[UA] Re: UA digest, Vol 1 #554 - 18 msgs

rowan at media.mit.edu rowan at media.mit.edu
Thu Feb 22 11:02:08 PST 2001


> I said once that UA was the Runequest of modern occult, 
> because characters are very "underscaled", compared to 
> Other Roleplaying Games characters, and can be killed, 
> maimed or wrecked in some way very easily, but they get the 
> possibility to form themselves in the course of play and to 
> change the world. This point of view (players modeling 
> their character in the course of the game, the character 
> creation being merely a developement base) is perfect with 
> the idea of playing teenagers.

Have you played Kult? I consider it the ultimate in very low-powered beginning 
characters who have the potential to change the world, big-time. It's the 
central theme, really.

Of course, I assume most people's Kult games don't involve characters who get 
anywhere near their full "potential"...

-Matt Norwood

_______________________________________________
UA mailing list
UA at lists.uchicago.edu
http://lists.uchicago.edu/mailman/listinfo/ua




More information about the UA mailing list