[UA] Kids, Hastur, Blades and Kevlar

Chris Cooper insectking at yahoo.com
Thu Feb 22 12:09:39 PST 2001


 
> Speaking of which, how do people on this list handle
> non-firearm missile
> weapons? I've been running them as melee weapons
> with range, keeps things nice
> and simple, but if there are any other interesting
> schemes out there it would be
> good to hear about 'em. +6 and +9 weapons like
> crossbows get to do firearm-style
> on a match, of course. Bullet-proof vest effects are
> beyond me, though. Is the
> RPG truism about blades and kevlar true? Should the
> vests be less effective
> against bolts, or what? What if you knife someone
> wearing a vest? Half damage?

Just do regular Firearms damage with cap of 40, maybe
fifty percent. As a bonus for a damage ceiling of
forty is a list of the three Cherries. Like
Sticking-out-and-hooking-on-everything-unbelievably-painfully
and it does a further 1d10 damage if it is yanked,
pulled, or pushed through.

Yum, yum!

Chris. 

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