[UA] Invisible Rules

Chris Milne khris at clara.net
Thu Apr 19 10:59:32 PDT 2001



On Thursday, April 19, 2001 3:05 PM, Bailey Watts 
[SMTP:didi_mau at hotmail.com] wrote:

> They're probably geeks.

For some reason, I feel the urge to leap to the defence of my players 
 :)  Don't take any of this the wrong way...
If they had to be categorised, then they'd be your "standard" mid-20s 
professionals. They got good degrees from very good universities. 
They hold down good jobs which require excellent social skills and do 
well at them. They do martial arts and go to the gym. If _they_ had 
to be statted up for UA, they'd almost certainly rank above average 
on everything. But the characters are only based on their RL selves, 
and we stuck to the creation standard of 220 points.

In the general scheme of things, I think that most of the comments on 
this topic have been accurate to some extent. Some people rate 
intelligence above all else. Some people don't.


> Besides my group had more problems with the madness meters when we 
tried
> something similar.

Do you mean by this that they had issues with characters that they 
had based on themselves going mad (for want of a better term)? I 
haven't seen any signs of that yet IMUAC. How closely did these 
characters correspond to their players? Did it destroy the campaign?



Chris Milne

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