[UA] The mysterious case

Gareth Hanrahan hanrahag at iol.ie
Tue Apr 10 15:22:36 PDT 2001


> In my UA campaign one of the players is a drug courier over the Mexican
> border (and a Plutomancer). In the last session he smuggled a case with
> unknown contents over the border. Three Mexicans tried to stop him with
> force but failed (they survived). He delivered the case to a single
> white guy.
>
> I haven't really decided what's in the case and was looking for some
> ideas. I think I want the three Mexicans to be "good guys" in some way.
>
> Shower me with ideas... =)

I think nearly every occult idea's been suggested, so I'll hit the mundane
ones.

1) It's full of money from a bank raid, it's all brand-new fresh
consecatively* numbered bills, and the white guy is going to launder the
money.
2) It's empty. The PC's employers are trying to sneak some important
McGuffin over the border, and everyone's after them - so they give an empty
case to the PC, send him off north, then leak the information to everyone
that he's got the item. All the bad guys go after the PC, Mexicans get to
smuggle the real case north without a problem. The PC was lucky, and only
three of the hunters caught him before he handed the case off.
Now, soon after the PC makes the handoff, another gang who're looking for
the case catch up with the white guy, turn him into bite-sized chunks which
clog the toilet in the motel, and open the case. It's empty - and they
assume the PC doublecrossed his employers and made off with the McGuffin....

> Thanks,
> Ronnie Grahn
Gar
http://www.mytholder.f2s.com



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