[UA] The mysterious case

Nick Wedig mrteapot at disinfo.net
Tue Apr 10 10:29:09 PDT 2001


>In my UA campaign one of the players is a drug courier over the Mexican
>border (and a Plutomancer). In the last session he smuggled a case with
>unknown contents over the border. Three Mexicans tried to stop him with
>force but failed (they survived). He delivered the case to a single
>white guy.
>
>I haven't really decided what's in the case and was looking for some
>ideas. I think I want the three Mexicans to be "good guys" in some way.
>
>Shower me with ideas... =)

Something I forgot to mention, but if you're looking for pretty durn surreal things to throw into your game, Steve Jackson Games has a bunch of ideas over here: http://www.warehouse23.com/basement/

Which might or might not work, depending on tone and such (again.)

Mr. Teapot
drinking Cthulhu Tequila

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