[UA] Dueling Banjos
Bailey Watts
didi_mau at hotmail.com
Thu Nov 30 07:55:25 PST 2000
>Personally, I like the idea of the non-urban shift. (1) It's different,
>and all other things being equal, I think it's more fun to try something
>new than try the same old thing. (2) Most people in the world don't live
>in cities -- right? (IS that right?) Certainly that's true historically.
>Ergo, the Statosphere is probably more loaded with rural archetypes than
>urban ones. (Though, in all honesty, the Farmer is probably not going to
>be a significant archetype for most games.) (Someone want to prove me
>wrong?) (3) Given that there's so much more to DO in a city, I'd think it
>would be harder to develop an obsession on the occult. But that's also
>debatable...
>
Most crazy occult folks I know live in cities. It's something about being
close to other people. But they aren't what you think of as urban centers.
More like Johnson County or North KC.
Of course I tend to know the ones near me rather than from occult fanatic
conventions.
Note two is that different magic types live in different areas. Most of the
folks I know I ceremonialists or chaotes. I only know a few "old school
types" and they dwell outside of town. Animists are everywhere.
Note three is that an urban or suburban avatar of the farmer could make a
decent chunk of change peddling weed on the side.
Bailey
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