[UA] Next Book?
Matthew Rowan Norwood
rowan at media.mit.edu
Tue Nov 28 09:05:34 PST 2000
>I'm a programmer specializing in a language called
ColdFusion. This is a web
>applications language used to create dynamic sites
and such. I'd be quite
>happy to set up an online form/db/search interface so
that UA players can
>create and modify city information.
> Excellent. I'll contact you off-list.
Hmmm... I'm going to voice a strong counter-opinion to a
centralized database of city info.
Individual UA websites are a better approach to this
problem for reasons of robustness, maintenance, and
adaptability.
My reasons:
1) If the DB admin loses interest, loses his web host,
or gets too busy to update and maintain the
database/cgi, everything is lost.
2) Individual fans can customize, expand, and
evolve their sites in parallel, rather than waiting for
one admin to make changes.
3) Different formats of info can all be included in the
web of city sites, and any member can create a directory
with no intervention from the owners of those sites.
4) Assuming we all make our city sites open-source
(which we should), site can be mirrored by other fans to
guard against the death (for whatever reason, and there
are plenty) of the original site.
There are probably other good reasons. I'm not saying
you shouldn't whip up a little UA database -- I think
it's an admirable plan -- but I think it should be a
_redundant_ source of online UA material. Unless the
admin is confident that he'll make regular updates for
the next few years and that he site won't go down in the
foreseeable future (which I've never seen happen for any
game site), a concerted effort to compile UA material in
one spot online is just setting up the online UA
community (i.e., everyone on this list) for a lot of
frustration a month, or six months, or two years down
the line.
My $.02,
Matt Norwood
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