[UA] The Bad Man

Twist0059 at aol.com Twist0059 at aol.com
Thu Nov 23 14:13:43 PST 2000


<< <<<<Hm... so how would people feel about a published scenario (or campaign)
 where the goal was "Destroy the Bad Man"?
 
 -G.>>>>> >>


Sure, could be fun.  

I'd rather see new events in the OU than older plots/characters brought into 
adventures, though.  Going over stuff like Bill Toge or The Bad Man induces a 
state of been-there-done-that.  Not that they're stale, but they're anything 
a GM could do.  I've always found it nicer to get new situations and people 
in supplements.





-Twist

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