[UA] The Bad Man
Twist0059 at aol.com
Twist0059 at aol.com
Thu Nov 23 14:13:43 PST 2000
<< <<<<Hm... so how would people feel about a published scenario (or campaign)
where the goal was "Destroy the Bad Man"?
-G.>>>>> >>
Sure, could be fun.
I'd rather see new events in the OU than older plots/characters brought into
adventures, though. Going over stuff like Bill Toge or The Bad Man induces a
state of been-there-done-that. Not that they're stale, but they're anything
a GM could do. I've always found it nicer to get new situations and people
in supplements.
-Twist
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