[UA] re: [UA]

Piotr Pogorzelski pogo4 at caramail.com
Tue Nov 21 10:02:25 PST 2000


Well, good ideas have to be roaming in the air...

A few years ago, a friend of mine (one of the few excellent
Shadowrun game-master I know) introduced me to an old
friend of his. We went to a nice bar (selling thousands - not
an approximation! - sorts of different beers) and started to
talk about campaigns we were preparing. Eventualy, we began
to game - we created toghether two player-characters, and one
of us was randomly chosen to begin the story. After an hour of
play, we shifted PC sheets to the player on one's right, and the
 one without PC was game-mastering, continuing the story
based on a few notes each gm threw on a piece of paper.

I was the one who gamemastered the end of the session, and 
since the adventure was about two friends (a experimental writer 
and a retired and freshly freed burglar) shifting from an universe 
to the other, feeling "directed", I decided to lead the PC to a door
in the middle of nowhere, and passing the door they discovered
three geeks in a smokeful room, playing an RPG and finding it fun 
the makes their "PC" (the PC) involved in deep problems. The final
scene saw the two PCs trying to convince the players to let'em live
their life. Geesh, a this time I only knew the french version of OTE
(conspirations) and this story idea wasn't in it.

By the way, the shifting GM trick is a very, very creative and interesting
way to game. But do not do this to often: it kills the magic of the prossess.

Greg Pogorzelski.

All that we say is merely opinions.
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Boîte aux lettres - Caramail - http://www.caramail.com



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