[UA] Screams from Nowhere
sneadj at mindspring.com
sneadj at mindspring.com
Tue Jun 13 01:35:48 PDT 2000
Gregory Paul Stolze <holycrow at mindspring.com> wrote:
> Just as I was about to sign off, I had an idea for a "Screams from
> Nowhere" UA scenario. The backstory is... it's a hoax. Some sick
> punko hid five or six loudspeakers in hollow trees, thickets,
> underground... or maybe up in the tops of trees where a human would be
> obvious. He just rotates the signal through different speakers to
> keep people distracted. There's nothing paranormal going on at all.
>
> Hm... there's the seed. How does it grow? Maybe he's doing it as a
> distraction so he can break into houses while the police are off
> searching. Or maybe he's just a bastard.
>
> Perhaps the conflict with the PCs arises when various occult
> investigators show up and start to squabble among themselves.
>
> Anyone else got an idea on where to go with this? I'd really like to
> see more UA scenarios where the paranormal element turns out to be a
> red herring. (Scully/Scooby scenarios instead of Mulder ones.)
> Granted, they are a lot harder to write.
How about the PCs hear about this, and being typical occult-
obsessed UA PC types they go investigate. It turns out that some
sort of geeky outcaste teen is doing it. S/he started out attempting
to scare/impress his peers with his/her faux occult powers, and
things got out of hand. Now the teen is a bit scared, a bit proud,
and starting to think of bigger things.
If the PCs are anything like the folks I game with, their first move
will be to try all manner of occult stuff which won't work in this case
(there being nothing occult-related going on). At this point, the
PCs may decide that the occult problem is *really* serious since it
is hidden from their magics (I've seen this happen, and great fun it
was :) Play up this angle by dropping hints.
Depending on how the PCs hand things many there may be many
results:
1) If the PCs act weird enough the teen may follow them around
attempting to not be seen. If the PCs do anything actually
supernatural where the teen can see it, the teen will become
obsessed with the PCs since they can do *real* magic. Depending
upon the PCs having a groupie, an obsessed teenage stalker, or a
kid who now trys out all sorts of wacky magic knowing that some
of it should work would be the way to go. Results could go all the
way from one of the PCs having a underage student to a kid
starting to sacrifice the neighborhood pets in magic circles.
2) If the PCs look powerful, official, or highly dangerous in any
fashion (if one of them has an appropriate avatar, is a cop or
something similar) and start obviously snooping around the teen
will get scared and may attempt to do everything from taking down
the hidden speakers just as the PCs show up at the grove of trees
late one night (lots of eerie rustling up above them) to slipping a
cog and attempting to sabotage their car in dangerous ways.
3) If the PCs merely hang out and watch things develop in a
discrete fashion, then the teen starts trying to set more impressive
things up and and *really* scares a bunch of popular kids, possibly
minorly injuring one of them in some fashion. Since the teen
claims to have great occult powers some of the popular fundy kids
start believing this teen is in league with the devil and attempt to
get the teen into some isolated location and do him/her some
serious damage. This should happen someplace far from any other
help, but where the PCs have a chance of interfering. This last bit
only really works in the bible belt, preferably in a small rural town.
Comments?
-John Snead sneadj at mindspring.com
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