[UA] Major Charges

Andrew ferguson at oberon.ark.com
Fri Dec 8 14:56:15 PST 2000


    Hiya,
      I planned to read through the archives first, and I still am, but they are remarkably large. I
thought I might ask a question or two that I think my players will want to know when we start in a
week or three.

    Regarding major charges, what do most people see as the power level and availability? I find the
books a bit confusing here, as they seem all over the map. Depending on the school, major charges
are either very hard to get, or not tremendously difficult, (at least in terms of availability. The
gumption to risk the life of a loved one...owie).
Some major charges are damn impressive: entropomancy, (although they seem rather
cliomancer-oriented), pornomancy. Others seem powerful, but not on the same scale: epideromancy,
cliomancy, personomancy.
    Obviously, these are my individual perceptions, and since I have yet to play the game, not
terrifically well-examined. Any opinions, decisions, or game stories would be helpful.

            -Andrew


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