[UA] Re: UA digest, Vol 1 #275 - 17 msgs
Bailey Watts
didi_mau at hotmail.com
Sun Apr 23 11:01:48 PDT 2000
--I ran it once so far and things went badly for the
players. Luck plays as much or more of a factor as
skill does when it comes to combat. It's a
interesting change from running shadowrun where you
can take several hits before dropping.
--
Weird. Everytime I played shadowrun it was a one shot one kill thing.
Evasion wasn't really good enough to make a huge difference and if you
weren't killed the penalty to all rolls rendered you incapable of doing
anything. In fact initiative was the only roll that mattered. Of course my
house rules for UA include eliminating initiative so I can have folks pop
off a shot as they drop to the ground and die and so that I can do HK lethal
triangles.
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