cinematic v. horrific, or what i did on my summer vacation
sp!ke
spike at memento-mori.com
Thu Feb 25 10:32:23 PST 1999
>Of course, Mage is a bit more cinematic than horrific... but there's
>some horror in there.
question:
what's up with all these buzz-words floating around game-geekland? what's
the difference between horrific and cinematic (i think i know...but just
wonder what everyone else thinks)? i think that UA definitely falls closer
to the cinematic side, having more in common with a game like feng shui
than with kult.
so what's up with y'all on the list? everyone seems to be really into the
magickal aspect of ua but what about the gritty urban stuff? me? i don't
really enjoy that whole "_____________" (historical figure) was a
"_____________" (school of magick-er/avatar).
'nother question:
i don't like fantasy. i don't like magick. i don't like weird mystical
shit. why do i dig this game (besides for its design aesthetic)? for all
the abracadabra of the game, it seems that the magick stuff (avatars,
schools, the whole occult underground thing) isn't what the game is about
(gasp...). what is the game about? just like my man mike says, "what is it?"
people. it's about people. people in love, in hate, in conflict...buttin'
heads, kickin' ass and takin' the money. it's pulp fiction...stories about
interesting/funny/violent/strange people with fucked-up jobs (can i say
jobs?). or not...'cause don't forget about the suitcase (it was a
lightbulb, btw...). magick -- power -- is the mcguffin...people who have
it wanna keep it and/or get more of it. people who don't have it wanna
destroy it or get some of their own. remove all the hocus-pocus and ua
still kicks ass. elmore leonard crossed with evil dead. word.
fightin' the good fight in black, purple and white...
- sp!Key, anti-gamer and international man of mystery
http://www.memento-mori.com
"You'll forgive me if I don't stay around to watch. I just can't cope with
the freaky stuff."
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