Cliomancers/Power
Ted Cabeen
secabeen at entropy.uchicago.edu
Tue Feb 16 17:31:09 PST 1999
In message <3.0.1.32.19990216192204.006ecdc0 at pop.mindspring.com>, Gregory Paul
Stolze writes:
>At 12:38 AM 2/17/99 +0000, James Palmer wrote:
>>I suggest, therefore, that the charges drawn by the cliomancers become
>>much easier to accidentally drain. Only one charge should be available
>>from any one site per day, for one thing - so only one cliomancer could
>>benefit from a site, meaning that cliomancers are forced to fight over
>>significant sites.
>
>Damn, that's how I meant it to seem in the rules - that the FIRST clio to
>visit the Washington Monument gets its charge, not that EVERY clio who
>visits it can get one a day.
It dosen't come out that way, but there is an insinuation that some places
generate more than one significant charge a day or minor charges if the sig
has been taken. Personally, I don't see a problem with charges and
cliomancers because they all have to be run by the GM anyways, so if the GM
thinks that you're getting too many, then they can stop supplying them for
some reason or another.
--
Ted Cabeen http://fnord.rh.uchicago.edu cabeen at netcom.com
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