UA - Whens the next product due out?

Ian Young iyoung at amazon.com
Sun Feb 7 09:48:57 PST 1999


Rick Neal writes...

> I'll have to second that "hope not". Already as I prepare 
> the campaign, I have moments when I think "I can't do up 
> stats for that type of archetype. There's sure to be an 
> official version coming down the pipe soon." Thankfully, 
> the moment passes, and I just do what I feel needs to be 
> done. 

This is actually one of the many things about the format of UA that
really, really pleases me.  The writers have provided us with 333
potential archetypes for the Invisible Clergy.  So far, you can count
the defined archetypes on your digits without having to take your shoes
and socks off.  Even if (or should I say "when"?) a book comes out which
specifically details archetypes, avatars and godwalkers, it still
couldn't detail more than, say, 50 archetypes.

While some may consider this lack of defined detail a huge burden, I see
it as an incredibly liberating opportunity for the GM and players.  If
one archetype doesn't quite flip your switch, you can create another one
that fills a similar, but more personally rewarding archetype for your
campaign -- as long as you don't define more than 332 archetypes (the
333rd is already reserved, remember).  Even if you *do* define 332 of
them, there are hints written into the rules that one of the
already-filled archetypes can be deposed by a newer, more vigorous
variation on that theme.  Stack on top of this the fact that there are
also potentially an infinite number of avatars contending for the
position of godwalker, and you begin to see that anything that is in
print can be superseded by your campaign.

So, if, in due time, you find that the archetype you created for yor
campaign, your pride and joy, The Street Sweeper, seems to be made
obsolete by the recent official publication of The Broom Handler, just
tweak things a bit by declaring that *your* archetype is the newer,
leaner, meaner version of the archetype, and has displaced the older
one.  As well as being a major ego-stroke for yourself, it creates an
incredible new nemesis as the former Broom Handler emerges from The
House of Renunciation as The Floor Scuffer.

Our kind authors have created a situation with this game that not only
accomodates personal campaign changes, UA almost encourages them.  For
this, let us give thanks...

Gone,
Ian




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