[UA] Necromancy...
John Fiala
jcfiala at CSSLTD.com
Fri Feb 5 09:42:30 PST 1999
> That may also be a way to gain a significant charge: don't
> Dodge or try to
> preserve your life when it's obvious (shotgun blast, hit by
> car, etc.) that you
> could end up getting killed. No better way to explore Death
> than to edge just a
> bit closer...
Hmmm... seems a bit like an entropomancer. Don't want them too
close to each other - one of the draws of the UA magic system is how
*different* everything tends to be. IMHO, this seems like a primo school
for undertakers... I can see a network of necromancers working in funeral
parlors and morgues coast to coast, quietly advancing their agenda of
death...
Hm... Brings Phantasm into the UA sphere, with the Old Man as an
old, exteremly powerful necromancer of this type.
Ideas for spells: Zombies and other animated dead. In fact, it
might be interesting to make this college a little bit like Mechanomancy for
organics - have a lot of the effects based on building your own friends.
(Which would make Dr Frankenstien a fictional, if well known, Necromancer.)
-john fiala {jcfiala at cssltd.com|jcfiala at earthlink.net}
"NO ONE escapes from a Drow Package Tour!!" - Yamara
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