[UA] Way in advance

Liam Astley esp.horsepie at btinternet.com
Thu Dec 23 17:17:22 PST 1999


From: Gregory Paul Stolze <holycrow at mindspring.com>
> Heh.  What would be loverly for the UA larp would be to have 5-10
assistant
> GM's who could be the cops.  Whenever someone screws up, suddenly there's
> the SWAT team.

well, i did that the first time i ran a game. it was a conspiracy/illuminati
thing with people from various secret societies and cults and stuff, held at
a wake. i had a bunch of guys npc-ing, and at one point one of the players
(who was, admittedly, playing a serial killer) went bugfuck and started
shooting people. he got put down, but it was obvious that the gunfire would
draw the police (especially as the game was set where it was happening, that
is preston, home of the regional armed response team). so i had the npcs
come in full force as cops. only problem was, it ended the game about an
hour and a half early. sure, it was the player's fault for being dumb and
shooting people (and my fault for letting them play characters with guns),
but it was still irritating to have gone to all the trouble of organising
the game and then have it killed off halfway through. games i've run since
then tended to be set places where characters couldn't take guns, or in
locations where gunfire wouldn't be heard

> Or, for that matter, you could encourage cop PCs...

different game, same setting, i had a guy playing a swat-type (he was a bit
of a gunbunny). about halfway through there was shootout, and various other
obvious criminal offences taking place. so he decided to leave to go and
inform his police pals. and didn't come back. it fitted what his character
would do, but it meant he only got to play half a game. still, i got an
extra mithradite so i wasn't complaining

> >for UA to get a reputation as "the game the loud shouty bastards play"
>
> They'll just think it was V:tM.

all i've heard of vamp lrp has been horror stories. i've played a few live
(no pun intended) vampire games and found them to be pretty enjoyable, but
they were "homebrew" ones run by my local club rather than the official
thingies. (when i first heard about a system using scissors-paper-stone to
resolve everything, i laughed for about half an hour and then vowed never to
play it). i guess i've just been lucky enough to play with civilised types.
it's fun doing the whole angsty posey gothy bollocks thing now and then, if
only for a few hours while you pretend to be someone else.

i'd agree that UA would be a good laugh as a live game, and probably quite
easy to convert, in some form or another. probably require quite a lot of
reffing, though. it's one of those things bubbling away in the back of my
brain that i'd like to do, but it has to fight for space among all the other
bloody lrp games i've said i'd run this year (like a live in nomine game,
and a bloodshadows game, and helping with my pal's sci-fi lrp, and sorting
out my dark fantasy one, and...)

my new year's resolution is not to come up with any more bright ideas. at
least not till some of these ideas start coalescing into actual deeds


liam


_______________________________________________
UA mailing list
UA at lists.uchicago.edu
http://lists.uchicago.edu/mailman/listinfo/ua




More information about the UA mailing list