[UA] Way in advance
gareth hanrahan
hanrahag at iol.ie
Tue Dec 21 09:38:32 PST 1999
>That's not really what I meant. I was trying to illustrate that most
>"GAMERS" are not necessarily "LARPers" whereas most "LARPers" are
also
>"GAMERS".
>
>I don't think we want to promote the idea that UA is a live-action
game to
>people that have not been exposed to it, because well, it isn't.
That may
>cause them to form opinions that are not necessarily true.
>
>Get people playing UA as it was intended.
<throws several heavy objects in Jon's direction>
UA is the *best* rpg for larping I've ever read. The rules system is
superfast and easily portable to a live-action environment. All the
characters are human (or human-looking), making UA games a lot easier
than Cthulhu Live. The whole occult underground concept allows you to
bring lots of characters together in a confined space for a variety
of reasons, and Fear of the Tiger allows the GM to enforce a
masquerade of sorts, keeping flashy magics and gunplay to a minimum.
UA was intended, surely, to be a game. The divide between larp and
rpg is often an artificial one...
>If they want to get up and move
>around when they get home, great, but let's not push that at GenCon
of all
>places.
Why not? UA deserves to have a reputation... :-)
>Jon
Gar
"You thought that you were the bomb
Yes well so did I" - Tori Amos, Spark
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