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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>Dear Leo,<o:p></o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span lang=EN-GB
style='font-size:10.0pt;font-family:Arial;color:navy'>in TRNSYs3d you need to
select:<o:p></o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span lang=EN-GB
style='font-size:10.0pt;font-family:Arial;color:navy'>Outside boundary
condition: Other side coefficients<o:p></o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>Und dann je nach Randbedingungen für<o:p></o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span lang=EN-GB
style='font-size:10.0pt;font-family:Arial;color:navy'>Outside Boundary:<o:p></o:p></span></font>
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style='font-size:10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>Shading surfaces muß man nur für die
Verschattung External surfaces definieren uns sie reduzieren nur die
Solarstrahlung.<o:p></o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>Regards,<o:p></o:p></span></font>
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10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>Marion<o:p></o:p></span></font>
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10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font>
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10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font>
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style='font-size:12.0pt;color:navy'><o:p> </o:p></span></font>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font>
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<p class=MsoNormal><b><font size=2 face=Tahoma><span style='font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>Von:</span></font></b><font size=2
face=Tahoma><span style='font-size:10.0pt;font-family:Tahoma'> Leo Häberlein
[mailto:leohaeberlein@googlemail.com] <br>
<b><span style='font-weight:bold'>Gesendet:</span></b> Mittwoch, 13. April 2011
11:39<br>
<b><span style='font-weight:bold'>An:</span></b> trnsys-users@cae.wisc.edu<br>
<b><span style='font-weight:bold'>Betreff:</span></b> [TRNSYS-users] Trn3D
critical room</span></font><o:p></o:p>
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<p class=MsoNormal><font size=3 face="Times New Roman"><span style='font-size:
12.0pt'><o:p> </o:p></span></font>
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<p><font size=3 face="Times New Roman"><span style='font-size:12.0pt'>Hi all,<br>
<br>
I wanted to do a simulation on a critical room inside a building. I built that
room in Sketch Up and put shading groups around so I don't get the
"external effects".<br>
My problem is, that these walls appear in TRNbuild as external. Now I am not
sure if I get the right results, because they seem to be too high. <br>
Is there another way or do I have to put real rooms around my critical ones?<br>
<br>
Attached you ll find the *.idf file for SketchUp.<br>
Thanks in advance<br>
<br>
Leo<o:p></o:p></span></font>
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