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<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console"
size=2>All,</FONT></SPAN></DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console"
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console" size=2>Am
looking for some insight into doing clerestory skylights with eQuest. For
clarification, clerestory skylights are essentially vertical windows, sitting in
a "doghouse" if you will, on top of the space served.</FONT></SPAN></DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console"
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console" size=2>While it
is interesting, I'm not sure I fully understand what eQuest is doing what it
adds horizontal skylights in the wizards. Evidently if the space served
has a plenum, a "dummy" roof needs to be defined for the actual occupied
space, else skylights will illuminate the plenum. Turning these
Wizard-inserted horizontal skylights into the clerestory types mentioned above I
have reservations attempting in the detailed editor. </FONT></SPAN></DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console"
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console"
size=2>But what if there is no plenum? While in the detailed editor I
would like to add the simple doghouse shells with side-windows and a
floor of "air", then cut away the roof of the space it sits atop of and
enjoy daylighting calculations -- but something tells me the space
below may not receive the benefit of the daylighting... that perhaps the
daylighting will be applied only to the space within the doghouse and not
transmitted to the space below, regardless of the fact that the floor is "air"
and there is no ceiling in-between. </FONT></SPAN></DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console"
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console" size=2>Does
anyone know if these concerns are valid, or perhaps of another approach for
modeling the aforementioned clerestory type skylights? One thought
that comes to mind is to simply take the Wizard-inserted horizontal skylights
and rotate them 90°, but I am unclear about what other measures would need
to be taken to assure accuracy.</FONT></SPAN></DIV>
<DIV><SPAN class=329062723-14122006><FONT size=1></FONT></SPAN> </DIV>
<DIV><SPAN class=329062723-14122006><FONT size=1></FONT></SPAN> </DIV>
<DIV><SPAN class=329062723-14122006><FONT size=1></FONT></SPAN> </DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console" size=2>Thanks in
advance</FONT></SPAN></DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console"
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=329062723-14122006><FONT face="Lucida Console" size=2>Brandon
Nichols, PE<BR>Mechanical<BR>HARGIS ENGINEERS<BR>600 Stewart St<BR>Suite
1000<BR>Seattle, WA 98101<BR>d | 206.436.0400 c | 206.228.8707<BR>o |
206.448.3376 f | 206.448.4450<BR><A
href="http://www.hargis.biz">www.hargis.biz</A><BR></FONT></SPAN></DIV>
<DIV><FONT size=1></FONT> </DIV>
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size=2></FONT></SPAN> </DIV>
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