[Equest-users] External Shading and Self-Shading
Nick Caton
ncaton at smithboucher.com
Tue Mar 23 06:57:04 PDT 2010
Luke,
1. Concur!
2. First - wow, I never noticed this input... but I'd like to
guess at your intent and have a 90.1 question. I flipped open my 90.1
2004 & 2007 to find the passage where it says "baseline models shall not
be self-shading..." and I can't seem to find it =/. TG3.1, section 5
for building envelope seems to only mention shading projections being
excluded in baseline models. That said, I'm certain I first picked up
the term "self-shading" somewhere within 90.1... am I incorrect in
thinking/hoping all baseline envelope constructions should have their
"Shading Surface" field set to "No?"
~Nick
NICK CATON, E.I.T.
PROJECT ENGINEER
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olathe ks 66061
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From: equest-users-bounces at lists.onebuilding.org
[mailto:equest-users-bounces at lists.onebuilding.org] On Behalf Of Wilson,
Luke
Sent: Tuesday, March 23, 2010 8:35 AM
To: equest-users at lists.onebuilding.org
Subject: Re: [Equest-users] External Shading and Self-Shading
Equest-users,
After playing around with my model for a while, I think I can answer my
own questions.
1. You can model these surrounding buildings as "Building Shades" in
detailed mode.
2. You can turn off/on whether an external surface is a "Shading
Surface" in the spreadsheet view of Building Shell.
Thanks anyway,
Luke Wilson
From: equest-users-bounces at lists.onebuilding.org
[mailto:equest-users-bounces at lists.onebuilding.org] On Behalf Of Wilson,
Luke
Sent: Monday, March 22, 2010 1:56 PM
To: equest-users at lists.onebuilding.org
Subject: [Equest-users] External Shading and Self-Shading
Hello,
I have two questions.
1. If you have a building with other buildings modeled in close
proximity, does equest take into account the shading from the
surrounding buildings?
2. Are equest models self-shaded and if so can you turn this feature
on/off?
Thanks in advance,
Luke Wilson
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